I'M MICHAEL

GAME PROGRAMMER



Below are some of my previous projects

PHYSICS MARIO

A 2D physics based platformer clone


Role: All

Tech: Unity, C#

Team Size: Solo project

Duration: 1 week


WHISPERS OF HOPE

3D ARPG 


Role: Game Mechanic Programmer & FMOD Sound Integration

Tech: Unity, C#, Git

Team Size: 18 Students

Duration: 3 weeks

HYSTERICAL HAUNT

Spooky Mansion, Fixed Camera, Audio Experience

Role: Programmer, Designer

Tech: Wwise, Unity, C#

Team Size: 11

Duration: 48 Hours


Mid Journey

A 2D space mining game made as a challenge to use ONLY A.I. Generated art


Role: All

Tech: Unity, C#, MidJourney Image Generator

Team Size: Solo

FORCEBERG

A 2D physics based puzzle platformer

(1st Place Winner of the Black and White Game Jam №∞+1)


Role: Game Mechanics Programmer, Design, Level Design

Tech: Unity, C#

Team Size: 6

Duration: 1 week

ChronoCutie

A 2D bubble popping surivival game



Role: All

Tech: Unity, C#

Team Size: Solo

Cred

Mobile Fashion Dress Up Game (Android)


Role: Game Programmer, and Unity Ad Integration

Tech: Unity, C#, FIrebase

Team Size: 20

Duration: 4 weeks

SNAKES AND LADDERS

Network Multiplayer Turn Based Board Game


Role: All

Tech: Unity, C#, MLAPI Unity Networking

Team Size: Solo project

Duration: 1 week